Tree Runes and the “Hahalruna” system.

The “Tree” runes are a variant form of the Elder Futhark that I created using the “Hahal” rune system. Based on this system, any variation can be formed based on what’s important to the one using them. Many different kinds are out there, but none that I’ve seen have been tree or forest oriented. Due to my internal synthesis of Germanic and Celtic spirituality, I figured I would take the ancient Germanic Futhark and give it an Ogham or Hibernian twist; thus the creation of these “Tree” runes. 

The 3 “Groups of 8”

To read and write these runes, you would use the “Groups of 8” method; separating the 24 Elder Futhark runes into 3 sets of 8. These 3 sets are the following; Freyr’s group of 8, Hagal’s group of 8, and Tyr’s group of 8. Freyr’s would be the 3rd group, Hagal’s would be the 2nd, and Tyr’s would be the 1st. To decipher this particular set of runes, you would use the notches on the left side to determine which group it’s from, and the notches on the right side would determine which rune in the set it is.

The Algiz rune and its’ Tree rune variant, represented by the 2 straight lines on the left side and the number 7 shown on the right; thus being the 7th rune in the 2nd row.

Each straight line represents the number 1 and each hooked line represents the number 5. Therefor, if the rune had two notches on the left , and a hooked notch with 2 straight notches on the right, you’d be looking at the Algiz rune. After seeing this pattern, you’ll be able to easily see how this can be used and applied in all forms of art, writing and magic. Not only can these runes be added to your “rune bank,” but you can create your own versions using the same system, based on anything you want. 

Runic magicians have always intentionally made their rune systems as cryptic, esoteric, and “alien” looking as possible. The reason for this, was to confuse and bewilder the average eye, cloaking the writer’s message in mystery; making it harder to decipher their messages and crack their codes. Runic Magicians would constantly push the limits of competing sorcerers, thus stimulating this environment to constantly create, alter, and articulate new runes and systems of Runic Magic. Within this competitive sphere comes a deep and esoteric knowledge of the runes; one that dissects their inner workings and variations, broadening their artistic and aesthetic diversity within the magicians mind. The more Runic Alphabets you know, and the more runes you create in your own personal system, the more difficult it will be for anyone to crack your messages; giving you endless control over your magical workings.

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